Controls: just the arrows LEFT and RIGHT to turn, UP to accelerate, and DOWN for reverse (AWSD also works).

Objective: collect cherries to keep going, you start with only 5 seconds of time but the cherries will give you more time.

All the assets are form the wonderful Kenney

The music is from https://paul-messier.itch.io/

Development log

Comments

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The core concept is interesting, and the car controls well. I really like the ability to switch to an isometric view, but it's a bit buggy visually, and the music and UI don't move with the camera.  I am curious as to why you chose a cherry asset as opposed to something a bit more obvious like a fuel can?